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	<title>Comments on: Part 4: Profit</title>
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	<description>Projects, hardware fun and everything between it.</description>
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		<title>By: tmbinc</title>
		<link>http://debugmo.de/2008/05/part-4-profit/comment-page-1/#comment-1262</link>
		<dc:creator>tmbinc</dc:creator>
		<pubDate>Wed, 28 May 2008 20:28:20 +0000</pubDate>
		<guid isPermaLink="false">http://debugmo.de/?p=77#comment-1262</guid>
		<description>Yes, the GD-ROM (instead of DVD-ROM) is one difference. Other difference is the IO (JVS instead of Gamecube controller), and a different IPL (=BIOS).

Just read the other triforce posts here for more information :) They (hopefully) explain what I did so far.</description>
		<content:encoded><![CDATA[<p>Yes, the GD-ROM (instead of DVD-ROM) is one difference. Other difference is the IO (JVS instead of Gamecube controller), and a different IPL (=BIOS).</p>
<p>Just read the other triforce posts here for more information :) They (hopefully) explain what I did so far.</p>
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		<title>By: sleepy</title>
		<link>http://debugmo.de/2008/05/part-4-profit/comment-page-1/#comment-1261</link>
		<dc:creator>sleepy</dc:creator>
		<pubDate>Wed, 28 May 2008 19:43:23 +0000</pubDate>
		<guid isPermaLink="false">http://debugmo.de/?p=77#comment-1261</guid>
		<description>The triforce is a supped up gamecube with a sega dc gdrom or did i misunderstand. Very interesting reading. How did you use dolphin to run the software? Did you dump it then load it? Can you provide more details this is really interesting stuff! Keep up the good work.</description>
		<content:encoded><![CDATA[<p>The triforce is a supped up gamecube with a sega dc gdrom or did i misunderstand. Very interesting reading. How did you use dolphin to run the software? Did you dump it then load it? Can you provide more details this is really interesting stuff! Keep up the good work.</p>
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		<title>By: tmbinc</title>
		<link>http://debugmo.de/2008/05/part-4-profit/comment-page-1/#comment-1258</link>
		<dc:creator>tmbinc</dc:creator>
		<pubDate>Wed, 28 May 2008 12:13:52 +0000</pubDate>
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		<description>What do you consider as &quot;Gamecube security&quot;? On Gamecube, most of the security is implemented in the drive (which unfortunately has one or two backdoors...), which isn&#039;t used on triforce. The bootrom encryption is the same, memory cards are unused. 

The real differences are the arcade-related IO changes. They come with some new security (like a strong region protection), plus the &quot;improved&quot; media copy protection.</description>
		<content:encoded><![CDATA[<p>What do you consider as &#8220;Gamecube security&#8221;? On Gamecube, most of the security is implemented in the drive (which unfortunately has one or two backdoors&#8230;), which isn&#8217;t used on triforce. The bootrom encryption is the same, memory cards are unused. </p>
<p>The real differences are the arcade-related IO changes. They come with some new security (like a strong region protection), plus the &#8220;improved&#8221; media copy protection.</p>
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		<title>By: Martin</title>
		<link>http://debugmo.de/2008/05/part-4-profit/comment-page-1/#comment-1257</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Wed, 28 May 2008 12:09:31 +0000</pubDate>
		<guid isPermaLink="false">http://debugmo.de/?p=77#comment-1257</guid>
		<description>How can it be, that the security is so much different from the GameCube? Was that a requirement because of the slightly different hardware, or could the GameCube security have been used?</description>
		<content:encoded><![CDATA[<p>How can it be, that the security is so much different from the GameCube? Was that a requirement because of the slightly different hardware, or could the GameCube security have been used?</p>
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